FANDOM


Sitemap

Rapture Technologies :

SEE ALSO Historic_Tech_Timeline

ADAM

Construction & Building Structure

Materials


Computers

Communications

TV

Cyborgs

Big Daddies
Delta

Power

Geothermal
Utility Distribution

Security

Transportation 

Bathyspheres
Pneumo
Trolley/Trains

Tunnel Drilling

--- --- ---

Biological Power Generation is Inefficient (When the MMORPGe Is NOT to be ALOT of Fantasy Gorp) :

ATP cycle within cells - very low energy density and food(fuel) conversion and mechanical efficiency is quite poor. This is what would internally power ALL Plasmids/Tonics. For instant use, another chemical mechanism is required.

  • Animal (muscle) power -- hamster in treadmill to power a Bioluminescent Light (and some Shake-Light type generation).
  • Cows being uses to drag stuff around (probably near a farm where cows food also is). Tasty cows (milk too) would be a valuable commodity in Rapture's current state.
  • Potato Batteries have been mentioned before (this is a chemical reaction).
  • Human power is about IT (that kind of thing goes back to the Stone Age). And you can't ROW a Bathysphere in this universe.

The Plasmid Stuff (as corrected in the MMORPG for the advertising Hype and de-game-gimicked ), are done by biologically accumulating chemical energy (as an example consider the energy of fart methane explosively moving a projectile - that requires alot more gas than you'd think, actually).

--- --- ---

Technologies

Remote Closed Circuit TV Camera :

This got an early start in Rapture because of its use in the City Construction (a whole lot of remote controlled machineries, working with pre-fabricated building sections/components, in lieu of many more Suited Men grunt workers). That at least gives the tech a long prep time for its use later in those Security Cameras seen in the games - many not necessarily being quite 'automatic'. Instead, as suggested in the Novel, having some kind of 'flasher recognition' type friend/foe mechanism could be a good/workable solution (ignoring the game not mentioning/having any such explanation/elaboration).

Construction Automation (also elaborated upon in the Novel), being an important factor in building Rapture, would need to SEE to direct the work going on.

Consider : when steam shovels were first being employed in the US - one shovel did the work of over a hundred laborers using pick/shovel/wheelbarrows, and were so cost effective that they paid themselves off within a year.

Consider that Deep Sea Hardsuits (required for the depths involved at Rapture) were very complicated and extremely expensive to use (and required highly trained men to both be in them and to maintain/operate them).

SO A work multiplier like the Remotes used with automation to build Rapture would have been one of the early achievements. NO ADAM REQUIRED

--- --- ---

"Magic Eye" Tube - another Tube-Era Display Method :

Used as indicators for devices which gave an analog visual indicator used to show some state of an  electronic machine (it really indicates a voltage offset, but that can be generated from just about  anything via a sensor).

http://www.magiceyetubes.com/patterns.htm

Basic graphics to make one that works in the game, and gives scripted indications for the player's use on  all kinds of device Assets.



--- --- --- --- ---


.

.

WARNING - This Website is    *** NOT SAFE FOR WORK ***

.

RI2

.


*** Warning - Fanboi Head Explosion Zone ***

Contrary Opinions are Being Offered HERE !!!!





Sitemap


Drink *CalciO* And Achieve Greatness !!!


RyanDollar

Money makes Rapture go round...

.

.

.

.

Lighthut

.

.

.

.

.

.

.


.


.


.


.


RaptureX

.

.

.

.

.

Rrrrr2

.

.

.

.

.

Sorethumb

.

.

.

.

.

Logoplate

.

.

.


.


Greatchain

.

.

.

.

.

.

WelcomeToRapture

.

.

.

.

.


Pack

.

.

.

.


AnimatronicRyan

.

.

.

.

.

.


Plasmids

.

.

.

.


GAME OVER


.

.

.

.


Abitcloser

.

.

.

.

.

.

.

. .


.


Pointything

.

.

.

.

.

.

.

.

.

.

Motifff

.

.

.

.

.

.

.

.

Raptureprint2

.

.

.



WARNING - YES, This whole Wiki is a 'Thought Experiment', and YOU are the Test Subjects !!!!! (So are you Alive or Dead as per this whole Concept ???)


.

.


*WARNING* - This MMORPG contains blood and gore, intense violence, mild sexual themes, strong language and use of alcohol and tobacco.


.

.


*WARNING* - Fanbois May Find The Content of This Wiki Confusing and Distressingly Contradictory to Their Mindsets. Head Explosions May Result


.

.


Liquors sign
Liquors sign
Liquors sign


.


.


.


.


.


.


.



.


.


.


.


.


.


.


.


.


.


.


.


.


.


.


.


.


.


.


.


.

.


.

.

.


.


.

.

.