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I would propose for the City Center of New Rapture :

- A good place would be the Metro map 'node' just South East of the Neptunes Bounty (shown on map as Fontaine Court).  It is somewhat isolated (to make it a reasonably defensible position). Since we are fabricating this game situation, it would be assumed that the selected location had been surveyed and found to be the most advantageous for New Rapture's needs.

- As a Plaza/Square, it would have a cluster of adjacent buildings with sufficient living space for a growing population of 'saved'/Cured Splicers. It will probably still look like much of the rest of Rapture -- initially a mess -- but intact enough to be safe and repairable.

- Neptunes Bounty would be a critical food resource -- it continued to operate thru the Civil War and into the Lamb era. It likely would have to be secured after more than a little fighting (it being strategic to all Factions), but with Johnny (the Delta Clone) on their side it might be a forgone conclusion (you saw what Delta did previously to the Splicers that tried to stop him...)

- Help of Maintenance Daddies (controlled via the Computing Center) would be used to close off/block/secure most other transportation connections. Control of the transportation connections would lock out attempts by Splicers to retake the important food resource or invade the New City.

- My location is close to Hephaestus for power/utilities (so less likely to be cutoff by Splicers or new structural damage).   Hephaestus itself would be a future target to gain control of,  to safeguard THAT critical resource.

- The Atlantic Express Depot and "Port of Rapture", nearby, would be useful expansions for a growing transportation infrastructure.

- The spot is far enough away from the remnants of Sofia Lambs 'Family' (IF they have any real organization left with Sofia gone, other than just trying to feed themselves/survive).

- Submarines would need to be acquired to move 'Assault Forces' to seize control of the location, and later to move the community from Minerva's Den.  The remaining Atlantic Express and/or Metro lines might be intact enough (or repairable) to establish direct transportation afterwards.   Likewise there would have to be enough 'Citizens' 'cured' and provided/trained with weapons to make all the new 'seized' locations secure (...one of the reason why the move is being made is because the 'ex-splicer' population has grown and it is starting to get a little crowded in MD).   The new Security Bots from Minerva's Den would likely be very useful for security

- Many of the adjacent areas are EXISTING BS1/BS2 Assets, that would already be expanded into (for initial World Map) by the time the game starts, and can help orient the Players into the MMORPG environment.

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MetroWays2X 18

MMORPG Map of Rapture and its transport systems


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