Sitemap :
- See also Technologies
- See also AE
- See also Bathyspheres
- See also Rapture_Construction_Domes and UnderWater_Construction
- See also Maps
- See also Construction
- See also Timeline
- See also Depth
Page of Drawings of various Mechanisms and Ideas for a working Rapture
*** ALL PICTURES CLICK TO ENLARGE *** ( and download to inspect in your favorite graphical viewer )
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Rapture transport map showing AE Trains, Bathysphere, Trolley routes and locations in city and terrain contours
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Early Construction Dome ( mentioned in the Novel )
Note - The floor is on solid rock to act as the complementary containment portion of the interior. The Depth's massive water pressure comes from ALL sides, and all sides must be sufficiently strong to withstand it.
The Dome, is mass reinforced concrete, and uses the 'arch' shape to distribute the forces through compression ( assisted by thick floor plates and internal pillars ).
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Atlantic Express Depot 'Hub' mechanism ( What it should have been )
Also a Bathysphere cableway 'turn' mechanism
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Subsection of Rapture map showing territory Sofia Lambs 'Family' controlled (white outlining) and cutoff points created by others in the what was left of Rapture who were not wanting what Sofia Lamb was peddling ...
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Diagram of some modular building mechanisms ( a game program mechanism allowing deformable scenery - that is you can blow in walls/doors/etc ... because the game system would be designed for it ).
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Diagram of Rapture wall construction ( particularly detail of the drainage mechanism to handle the continuous seepage/condensation in the outer walls )
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Hephaestus Core #3 elaborations for city power/heat/fresh-water systems
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Diving Hard Suit suitable for 600+ foot water depths for human divers ( the canvas diving suits we see only work to only 150 feet for normal humans ).
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Comstock's "Armored Skyline Security Train" for Columbia ( the Unicorns to power it are not included )
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Atlantic Express Mk1 Freight Equipment - Locomotive ( from the in-game wall blueprint ) and boxcar
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Metro Trolley ( somewhat enlarged to actually fit seats )
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Relative sized Mk1 compared to Mk2 equipment.
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Jet Postal 'Pneumo' Mechanism Elaborations
Jet Postal - The Citywide Pneumatic Mail Transport system
I've expanded the details of what the Pneumo system would need to be to work in a mostly automated manner
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Emergency Access panel corrected to match my other maps
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Metro Bathysphere Station Designs and Cable Mechanisms
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Mini-Sub Detail and Docking Airlocks ( Used as cockpits for maintenance equipment )
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Metro (cable) Bathysphere elaborations ( not quite as streamlined as the originals ). Cable system rather than free floating. Note the cable 'fenders' ( bumper bars with a curved indent that prevent the cable from fouling the propellers ). This design is an attempt to make a transit system with the required safety/reliability. Cable grabs for a fixed cableway system are MUCH simpler than some complex and very-advance ( and horribly expensive ) autopilot system.
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Rapture Skyscaper (high-rise) Building Structure Actually a ~20 story building should be about the tallest normal of buildings ( with a few a bit bigger to impress ). Most buildings wouldn't be much more than 5 stories, so the 20+ stories/floors would still stand out ( It is just not as impressive as those in-game views with 60 stories, which WOULD have all kinds of Construction issues/difficulties - Like having their tops taken off by passing icebergs ).
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Rapture City Structure Ideas
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City 'Street' Structure Ideas
Low level Street structures criss-crossing Rapture. This would usually be two facing building fronts with central transportation path. There probably would be several miles of this prefab structure type in Rapture to fill in with low density residence/manufacturing areas for the city.
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Larger Terrain Map around Rapture ( NOT including outlying communities )
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LA Noire Styled Sign ( To be put up on the site of torn down Lighthouse ???? )
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Here's a widget blueprint(like) diagram - a (probably failed) design for a micro magnetic 'disk' drive module with fixed Read/Write heads ( as per early technology ) with sufficient data for a small computer ( Perhaps used to reboot it when the power failed ).
I really don't know why they decided Chalkboards would be more suitable than Blueprints.
Too many of the BaSx ( and Infinite BS ) presentations really were NOT suited to being on a Chalkboard.
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This is how Ryan tricked Jack ( and Fontaine ) into believing he had been killed ...
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Why water fades to blue. So down around Rapture it is so fricken dark ( and Murky - so that you'd never actually see buildings sufficiently far away from you - No matter how well lit they were ). (( NOTE - This diagram DOES NOT indicate relative light intensity at depth, just the depth that different colors fade out )).
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Early Idea of Rapture's layout. The Foundations are far too bulky - They need only build on the Seabed at appropriate height and save the foundation for anchoring INTO the Seabed.
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Air and Heat Systems
See also Utility_Stuff
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Forces Acting on All Buildings in Rapture
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See also Watertight_Doors_and_Bulkheads
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Self- Propelled Tunnel Boring Rig - Uses Plasma Cutters
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Various Rapoture-ish Structral Mechanisms
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Columbia
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End of : *** TechnicalDrawings ***
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...... Sitemap ............ Page_Index ......
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Quote_Disclaimer
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Now for an Advertisement from Ryan Industries ...
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Spoiler Warning !
This WIKI contains plot details about the BioShock games. |
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Fantasy ? ? ? I Andrew Ryan Reject This !!!
Is not the Player due a proper Sci-Fi game paid for by the $60 Sweat of their Brow ??? The Game Companies say " NOOOOOOOOO ! The players will eat whatever rubbish we set before them !! "
"SO I left the Parasites and created "BioShock: Rapture Reborn" , a MMORPG place where the Player will FEEL they are in a real 'World Under the Sea', and the Players IMAGINATION will Pull The Great Chain !!! ..... "
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WARNING - This Website is *** NOT SAFE FOR WORK ***
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BEWARE "NSFF" - 'NOT SAFE FOR FANBOIS'
*** Warning - Fanboi Head Explosion Zone ***
Contrary Opinions are Being Offered HERE !!!!
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WHY DO I BOTHER ?
Because I WANT computer games to be better than what we typically get from the Game Industry, and perhaps by pointing out ClapTrap like BioShock Infinite, strong criticisms being voiced might serve to SHAME the makers of such substandard games, and MIGHT cause them to DO BETTER in Future.
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I wont hold my breath that this will happen though.
Note - This Wiki is for people who have the ability to NOT lose attention for content posted in MORE than 144 Characters of TEXT
Drink *CalciO* And Achieve Greatness !!!
WARNING - YES, This whole Wiki is a 'Thought Experiment', and YOU are the Test Subjects !!!!!
( So are YOU Alive or Dead as per this whole Concept ??? )
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*WARNING* - This MMORPG contains blood and gore, intense violence, mild sexual themes, strong language and use of alcohol and tobacco.
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*WARNING* - Fanbois May Find The Content of This Wiki Confusing and Distressingly Contradictory to Their Narrow Miniscule Mindsets. Some Head Explosions May Result
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*** Fanboi Spoilage Alert *** :
The contents of this Wiki may Collapse the Fanboi's vision of the BioShock games from being "The most greatest awesomeness thing evah !!", into just one of the many average games ... ( Your reason for existing may decline severely and/or your entire viewpoint of the universe may be utterly crushed. )
You have been warned.
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MANY Images on the Rapture Reborn Wiki are taken from the BioShock video game series or from websites created and owned by 2K Games, the Copyright of which is held by Take-Two Interactive Software, Inc. All Trademarks and Registered Trademarks present in those images are proprietary to Take-Two Interactive and its subsidiaries. The use of such Images to illustrate articles concerning the subject of the images in question is believed to qualify as fair use under United States Copyright Law, as such display does not significantly impede the right of the copyright holder to sell the Copyrighted material and is not being used to generate profit in this context.
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Final Disclaimer : I am aware that various Fanbois think any kind of negative or different comments about BioShock makes me a "Poo Poo Head" ( in their minds ), and they feel fully justified in their 'Being So Offended' by my contrary ideas, and for their fervent wish to Silence anyone talking/thinking expressing such things ...
But I don't give a Rodents Rectum about such small-mindedness and slavish infantile infatuation with a game ( or its writers ), Nor for those who merely complain-whine out of their own Attention Whoring mental issues.
"GLORY TO THOSE WHO THINK FOR THEMSELVES" - Democritus
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