FANDOM


Sitemap

Computers In Rapture

Lotsatubes

Those walls of tubes (a prevelant theme) in Minervas Den... They got the idea from the early compute which has 10s of thousands of tubes



I understand that many of you haven't a CLUE about how Computers work, but bear with me on these various explanations to TRY to account for a realistic (Sci-Fi) part of the Rapture Story (pertaining to computers/The Thinker and such).

--- --- --- --- ---

Computers In Rapture :

Earliest Rapture computers would exist around 1953 (before that they were too expensive, too huge, too unreliable, too difficult to program. AND NO, RAPTURE ISN'T GOING TO MAKE THEM THEMSELVES BETTER, AT THAT POINT). They (when bought and brought from The Surface) would most definitely be used as billing machines - a type which could process many of the various accounting billings for the inhabitants, with minimal cost. This would be one of the programmable electronic (tubes) Punchcard systems seen in the early 50s (ref plugboard programming).

Making computers (them being 'home-grown in Rapture) would have to come later because of the specialized knowledgee/technology/components doing that required. The technology was simply too new.

Previously, commercial 'big iron' computers were too expensive to justified their being brought to Rapture (as an alternative, some Research Data could be sent to the Surface to be processed by computer used by Ryan Industries).

If Rapture fell apart ~1959, that allows for a rather narrow timespan for advanced computer tech happening in Rapture (like that needed for The Thinker). Computers even up there on the Surface by that date were STILL fairly primitive. When the Chaos began few more advances could be expected.

McClendon's Bio-Electronics developments (utilizing some ADAM processes, once that happened mid-50s) could short circuit many era computer technology limitations, and make a The Thinker type of system at least possible. Such advances MIGHT be marketable in the Surface World to raise the money needed for fixing various shortcomings in Rapture (which may have become apparent by then) - Exports arranged by Ryan, assuming Rapture's secrecy could be maintained.

Note - These early computers weighed TONS (and consumed many kilowatts of power) and would NOT possibly fit in a free-moving Bathysphere, to be used as some fancy (game shown) 'autopilot' (which elsewhere has been explained and corrected). Even a centralized computer system would depend on good timely sensor data and a reliable communication link, so wasnt really possible to control such a vehicles maneuvering. (( Even less possible (INFINITELY less possible) : That ludicrous 'Enter the Latitude/Longitude Autopilot seen on that 'Zeppelin' Booker and Elizabeth attempt to get away in. -- Sorry Kennyboi, 'quantumz' no can do. ))

--- --- ---

History of Data Communications (Required for Raptures Computer Use)  :

Definition of "Modem" - "a combined device for modulation and demodulation, usually used over an acoustic phone line. Electronic Digital data is converted to Analog signals which are better at traveling over long Telephone wires than Digital signals."

These 'modems' would have been a technology used in Rapture in its 50s-period normal Telephone wires would be used (albeit at a much much slower data rate (ex- 9600 baud, 1K Bytes per second) than our modern Digital/computerized DSL/WiFi/Cable).

Telemetry - data from remote monitoring (a real useful (*paying*) purpose for computer systems - even fairly simple ones). Sensor Telemetry data read frequently can be quite slow, but still be effective. Control signals to remote devices, likewise. This would be an initial tech development to feed City System data back to a central site for monitoring. Later Remote Control (for automatic adjustments) could be added (control valves and such though are MORE expensive than sensors).

Encryption (primitive data security) - though this usually is only done followed the detection of 'insecurity', and is employed when unauthorized access has caused some loss to those willing to PAY for securing their communications. Making signals more jam proof or resistant to interference is generally the more common goal of improvements.

Long distance Radio transmissions in Rapture is abominable (as it usually is underwater ...), and local transmission is subject to interference (and you don't have access to all the modern tricks/technologies that 50+ years of advancements have added). So such data transmissions normally would NOT be through Radio links.

(( BTW, Columbia can't be beyond some 'telegraph' system, which any (reasonable) Sci-Fi would be limited to. Telephones for voice, but not data. SO showing complicated control things ( Control Room) in Columbia is just ignorant writer BS. ))

--- --- ---

'Brain Module' - One of the Fundamental building blocks of The Thinker and of similar 'intelligent' machines... :

Rapture's bio-electronic revolution sidestepped decades of Surface World advancements.  Even to this day, the real world has not managed many of similar Artificial Intelligence achievements (even with today's complex micro circuitry and processing capacity/speed).  With Artificial Intelligence the practicalities of PROGRAMMING the huge quantities of cohesive/intricate 'smart' logic always remained the roadblock.  The methods have been long known - it is building all the required intricate logic which is the difficult part. 'Weak' AI to handle very specific tasks has already been done - Chess, Jeopardy ... (and would be used in this MMORPG for example), but 'Strong' AI can handle generalized problems -- things it has never seen before (but can compare similar things to).

In Rapture, because of the ADAM tool and research/work in genetics, and investigations of biological models/patterns, greater advances were able to be made.  Biological models could be employed and copied. The same N-grams used to reconstruct a long dead Delta's mind could be used as patterns to copy and build up the complex logic required for human-like Artificial Intelligence.  It is copying what millions of years of evolution developed, instead of starting over from scratch and trying to build it all via tedious baby steps.

The ultimate achievement was "The Thinker", which eventually achieved self-consciousness in the plotline.  It required many magnitudes of logic complexity/content greater than the typical Flybot control unit or the City Repair Guidance system, or the Train/Trolley Scheduler.  Assembling the required hardware was hard enough, but composing the logic was far more difficult.  It took ADAM technology to make the copying of chunks of the functions of human brains possible.

--- --- ---

Gear driven/mechanical analog computers in Rapture (no Steampunk-like fallacy here):

Early calculation machines, used for fixed functions usually (like trajectory calculators on WW2 battleships) - effectively a mechanical slide rule - more a tool than a self-operating programmable machine.  Useful for scientific research to run certain types of calculations.

Combined with electrical relays, similar mechanisms were used by Various punchcard handling/processing machines (largely billing and accounting uses).

More complicated mechanical calculator machines had a physically limited computing speed (versus electronics - even tubes sped things up by factor of hundreds).

It would be a while before electronic computers would be common used, let alone made in Rapture. Rapture's first electronic units were Surface mechanisms ('small' ones were brought with later immigrants and others purchased from Surface sources).  Some experimental computers were constructed, and technology was pushed forward with use of the new X-isters.

Brain Boost later sped tech development up in Rapture, and was combined with contemporary technical information from the Surface about new electronic computer technology.

It started going sideways when Bio-Electronics allowed very complex logic circuitry to be made.

This led to The Thinker (RODIN), and eventually AI (use of N-grams to re-construct brain-like functions). Parts of their structure were very different from the computer architectures used on the Surface (which were also primitive from what we have now).

The alleged "Predicting the Future" that Reed Wahl raves about ( in Minervas Den DLC ) is more in his head than anything real - an ADAM insanity delusion.  Logic for discerning and solving complex problems have to be painstakingly composed and the result most often is NOT applicable to problems of other kinds. The lessons any Learning Machine is trained with had to come thru a human - the limiting factor.  Human brains cannot predict something they cant possibly know about and arbitrary outcomes are little more than possible Probabilities - not Certainties.




NASAComputerIBM1957

50's Era Computer

NASA IBM computer 1957. Notice the punchcards and the woman has a punchcard reader in front of her. No terminal (the console is that bank of switches). It was basically a Card Batch type operation with programs and data on cards (and maybe out-of-view a tape drive for more data.) Notice how it isn't embedded in the walls. Computer cabinets needed to be accessible on all sides.




Mainframe1956

50's Era Big Iron computers




1958 4MB Harddrive

1958 4MB Harddrive

Early hard drives were quite large, but then memory was measure in kilo-words too. Note this is something that stands over 6 foot tall ...




1952computer

Real world 1952 computer only $68000





4004

first microprocessor - Integrated Circuit

You wouldn't be seeing these in Rapture, as the technology happened in the 70s (and this isn't "Wave of the Hand" Fantasy Columbia). The Bio Electronics I propose to make some of the advanced game technology possible, using something significantly different from this (IC), based upon the well researched ADAM technology in Rapture.




Spitfire display

Computer graphic output device seen in Minervas Den (BioShock DLC) used for a simple computer game.

Vector (line) drawing was an early method of graphics using patterns made with the XY sweep of the electron gun to draw lines, dots and symbols. The aspect ratio here is a bit odd. Usually displays like this were round or square.

A possible technology top see in Rapture (late period just beforr the chaos)




Tapedrive

Computer Tapedrive from Bioshock : Minervas Den DLC

--- --- ---

Amateur Computer/Electronics 'Hobby' Activity :

With the advent of things like the McClendon Home Computer (What year ??? Its huge so probably was early), Computing and Electronics in Rapture expanded further into the realm of amateur development (garage/kitchen-table invention) which could greatly spur development for products and services (ie - like the cliche of the 'Computer Dating Service' programs). Hobbyists have great potential, and in Rapture's innovative culture it might have brought significant advancements (which COULD have continued in that time of the post-Ryan Chaos within the various Factions in the City).

Software (Computer Programs) can be the product of a single person. Computer programs can be tools which can open up opportunities for other industries and accelerate other developments significantly.

-

The idea of the Transistor would revolutionize electronics. Semi-Conductor Components on the Surface varied quite a bit, depending on their designed qualities/capabilities, where they became cheap enough to use for the small 'Transistor Radio'. But Transistors made for fast computer use were horribly expensive (paid by military budgets - $100+ a transistor). Fortunately, the Transistor was invented in late 40s well before the 'cut-off' in 1952 (and possibly obtainable even later) , so significant technological development on them had already been done by the time they came and could be used in Rapture.

--- --- ---

The Vacuum Tubes from Minervas Den :

The more advanced computer technology would have already switched from the old vacuum tube electronics (used in first computers brought to Rapture), past the still primitive transistor logic (used by computers in the middle 50's), and into using the Bio-Electronic circuitry, which was an outgrowth of the ADAM-based genetic engineering. (If you could make someone's arm spit fire, then why not some nerve tissue do a few useful logic patterns used for computing ???)



Tubes

The Tube-tech structure of the hardware was already well understood/developed/available (the way the rack pieces mechanically went together - connectors, existing parts and wiring/mounting arrangements ...)

"Tuuuubular Man !!!" (some Splicers in Minervas Den use this term ... maybe not)

The early vacuum tube racks/modules were shaped that way so that the components which failed the most (the electron vacuum tubes mounted in modules) could be accessed for easy/quick replacement. Their backs (when the panels swung away from the wall in a straight forward arrangement) allowed access to masses of wiring for power and data signals. Heat dissipation was done by circulating air behind the components. Minerva Den's later Bio-Electronic module systems retained/reused similar accessibility.

Even after today's technology's super-miniaturization, real super-computers are massive things, and likewise The Thinker's system covers many halls of wall space for its 'core' and 'lobes'. Note - the component racks we see other places (ie- in Operations) are OTHER earlier technology computers still used for more mundane purposes. Those Older systems would still be useful and used for their original purposes (financial billings, monitoring city systems, scientific calculations ...). Computers weren't cheap, so why replace what already worked.

--- --- ---

We See Tubes !!!  :

My replacement for vacuum 'tubes' in Rapture were a similar packaging for a much more complex component. Instead of a single 'valve' (as the Brits call them) acting like a single transistor (some real world eventually had several 'valves' per tube), the new advance of Bio-Electronic circuitry components (taking the same space) could have components operate as a complex functional block, or even as an entire small computer. Only a few connecting pins per 'tube' exist in this socketed-tube-style module form (the conventional existing plug&socket technology). Fortunately, with such components, Serial Communications used within The Thinker requires few wire conductors (the other newer style of module - the 'Computing Block Modules' (CBM) have around a hundred pins on their larger square connector blocks).

--- --- ---

Bio-Electronic Revolution in Rapture :

Brain/Nerve Tissue uses quite a few kinds of cells to function (many, which even today, brain experts don't largely understand their function) which operate as a group. Thru ADAM-manipulation of genetics, and thus cell and extra-cellular operations, it was possible to tailor Nerve cell functioning in various useful ways :

  • Positive logic processing - which can do functions like 'AND' and 'OR' logic ontop of Threshold Summations of multiple signal inputs of varying weights/strengths.
  • Negative logic processing - who's activation suppresses the flow of positive signal output (the fundamental 'NOT' logic operation required for logic circuits to usefully function).
  • Cells - which maintain the other cells by transporting oxygen and nutrients (used during formation and growth of the 'circuitry').
  • Structural cells - which form the supporting matrix the other cells are suspended within.
  • Training Processes - which shape other cells' structures and interconnections so that they can dynamically 'Learn' -- are used to train the logic patterns the Positive and Negative cells forms respond to.

Neural Nets - groups of interconnected 'cells' which take a large number of inputs and simultaneously derive complex interpretations/generalizations to produce the desired patterns of outputs. The processing usually happens in multiple progressive 'layers' where one subset of processing is passed on to another to achieve the required complexity of Logic required. Each cell does a summation of all its connection signal inputs, with each given a 'weight' associated with it, and if a threshold is reached the cell sends its own output signal. Having outputs of one layer feed back into previous layers greatly increased the flexibility of the applied logic (cyclic brain operations).

Neural Nets are best used to create specific single functions (separated to enable efficient training to form the desired logic). Then multiple Neural Nets, each providing a different function are interconnected together with additional logic to become a processing unit of the computer. Digitally (binary) structured nerve components interface in and out of the Neural Nets (external signals are generally binary 0/1).

Another use is to have arrays of small processors (groups of many separate logic units) to operate upon data analogous to that architecture -- like upon an array/grid of pixels from a camera (optical processing).

-

Earlier attempts tried to make use of living tissue as the working circuitry, but they proved unstable even after genetic methods forcing the self-training cells to cease modifying their logic. Living tissue, besides having to be 'kept alive', degraded much too quickly. A further series of developments (a result of other ADAM research) allowed the cells to be heavily structurally modified with various chemicals, so that after processing with heat, the tissue would be killed and the cell's structure rendered into stable electrical circuitry. This also allowed signals to be processed electrically at hundreds of times the rate living cells chemically were capable of, though at the loss of the self-modifying ability (which other solutions were found for).

Note - Live Sea Slug brains were tried for a while, as they really aren't smart enough/inclined to self-change very much. A great deal of research had already existed about Sea Slugs (because of the ADAM research). But they failed eventually, like the others of the 'live' mechanisms attempted.

Some later developments in 'live' nerve tissue succeeded, but the results were only useful for special purposes due to their short-term stability.

-

http://en.wikipedia.org/wiki/Synthetic_biological_circuit - more about triggering cell operations - useful for the conversion process.

This actually fits in with ALL of it. Controlling Cell operations by triggered phases is the single most significant factor in ADAM technology. The Bio-Electronic Circuitry is actually child's-play compared to some of the Plasmid/Tonic effects. Some of the 'smart'/'logic' techniques to control the phases automatically were employed in the Consumer-Grade Plasmids/Tonics (imagine the advertisements ("Sinclair Solutions Plasmid - NOW TWICE AS SMART !!!!" ...)

--- --- ---

Computers in Rapture - History :

The Computers in Rapture would be a mix of the real 40s/50s technologies, being eventually expanded with some Rapture-created advancements. (Crude) Integrated Circuits were being invented around the time of Rapture's Civil War (thus too late, as Rapture's economy disintegrated). Any of that type of miniaturization would have to have been developed in Rapture itself, but would depend on close contacts with Surface developments (which would have not been easy). Circuits for Rapture's original computers (all of 1946-mid 1950's era Surface tech) would be made up of Electromagnetic Relays, Electron Vacuum Tubes and Diodes, and later Discrete(individual) Transistors. Some later electronic "Bio" (ADAM/Genetics Enabled) advancements could be used to greatly accelerate computer technology.

To do something like Porter's AI required a huge increase of computer processing abilities, with new methods of data processing like massive parallelism, and a much greater miniaturization of complex circuitry (which would be based on Rapture-developed Bio-Electronics). Timing of such Biological-based developments would hinge on the date when the ADAM genetic-manipulation technology matured (mid 50s). So all the talk of automatics in Rapture for the first decade were NOT the 'Thinking' machine, but dedicated conventional systems made using the Surface-style technology (Relays, Tubes, later Transistors).

Even as major improvements made by Bio-Electronics were developed (much was McClendon's work for his Robotics), Porter found the capacities required for his AI still not met. This would require a some major project (and $$$) to bring the different/NEW components into existence, and then into effective/efficient production. McClendon's work (an investor in the advanced technology) would leverage the work already done on ADAM manipulations of organic tissues.

The AI work would be funded partially (initially) by the Computer Processing Business (Billings and Accounting) done at Minervas Den for the City and Rapture's other businesses, with more investments from those wanting ever greater computing resources. More would come from coordinating the Pneumo mail system. The rest would have to be from investors, like Ryan, who could see Computers as an expanding field with great potential, just as was happening in the rest of the World. Using the 'ADAM' buzzword probably assisted in securing investments.

One advantage of the planned AI system was : It could be flexibly broken down into smaller groups of computers to do many different tasks at once, but then also be combined into one large system when needed. It was actually a network of computers which could grow incrementally -- and historically, estimates of the processing power required for AI were (and still are) absurdly low. It would be at a fairly late date when Porter actually achieved his operational AI -- possibly only months before the Kashmir Incident (and his incarceration in Persephone).

-

There is significant illogic(faulty writing) in a 'faked' declaration of Porter's support for Fontaine (resulting in charge of "Treason" ) being good enough to lead to Porter being hauled away under arrest (by 'secret police' no less), and exiled to Persephone --- when Fontaine HIMSELF had not yet been arrested for any crime. Some kind of substantial real EVIDENCE of collusion with running the Smuggling Operation might have been more logical to mention for the results it allegedly produced (and hardly just some doctored 'Audio Tape'). To get Fontaine himself, Ryan had to wait for solid evidence of the Smuggling operation - that was clearly shown in-game. And later, when Fontaine was "dead" - with the crime kingpin gone, it was largely assumed/found that most everyone else were just little fish. Porter was hardly one of Fontaine's minions or gang thugs or soldiers (the perps allegedly 'sunk' in that Department Store). If there had been faked proof of siding-with/helping the murderous Atlas at a later time, it might have made more sense. On the other hand, the investigations into Fontaine's crime operations may have turned up real proof that Porter WAS involved in the Smuggling operation in some substantial way (Ex- Porter did know how to code a submersible's "signal beacon" which could get past City security, and he may have been bypassing official Import Restrictions to facilitate the project he was obcessed with).

-

Computing in Rapture probably started with Ryan's surface organization (and other Rapture Businessmen) bringing in the simpler Tabulator type Computer machines (fixed accounting programs frequently implemented with a plugboard method of programming and some electron vacuum tube arithmetic logic). This was the Surface technology mostly available at the time of Rapture's Founding (late 40s) -- brought in early and then likely re-engineered/copied/improved (with additional information about advances on the Surface).

Later, with Surface technical advancements, there might be obtained something more programmable like the IBM 701 - available 1953 (which still used Electronic Vacuum Tubes), and having it reverse engineered in Rapture. Technologies : Electrostatic memory (Memory CRT tubes), and a few years later Magnetic Core memory, Tape drives, Drum (Disk in 1956) drive memory, Punchcards input/output and In-Memory Programming. Later redesign would allow substituting transistor technology (which IBM did in the late 50s) with more than a 10 fold increase in speeds.

Once Brain Boost came on the ADAM market (mid 50s ?), Rapture's computer technology advancements could have accelerated. Subsequent improvements to Brain Boost brought likely even more computer advancements, both hardware and software. (( Note - the existence of Brain Boost in Rapture shows that genetic manipulation of nerve tissues/bio-chemistry and their functions was possible in the Game Universe. That serves to support the many manipulations required to make my proposed Bio-Electronics possible. ))

The Computer required by Porter's AI system would dwarf all the above mentioned machines in size and processing abilities, and would eventually use/require the most advanced Rapture miniaturization, specialized logic and programming, and would far exceed what was available on the Surface. This probably was only being achieved immediately before the Civil War started.

New Automation at the start of the Civil War (including the 'smart' security devices) would make use of similar technology to this.

You might see why I have pushed the idea of the Bathysphere running on Cableways, (Concept Art for the movie showed the use of cables also), as a computerized automatic guidance system, able to do the required Real-Time navigation would have (that early) been >10X the size of the whole 'submarine' with the technology in use at the time period when the Bathysphere system started operating (~1952 or earlier). Early (true submarine) "Bathyspheres" would have required an operator, and NOT operate in the Automatic way we see in the game -- certainly NOT for Public Transit, unless they had a cable or track to guide them on fixed routes (( No free Autonomous movement. They can barely get an Automobile to routinely drive itself TODAY - 60+ years later )).

--- --- --- --- ---


.

.

WARNING - This Website is    *** NOT SAFE FOR WORK ***

.

RI2

.


*** Warning - Fanboi Head Explosion Zone ***

Contrary Opinions are Being Offered HERE !!!!





Sitemap


Drink *CalciO* And Achieve Greatness !!!


RyanDollar

Money makes Rapture go round...

.

.

.

.

Lighthut

.

.

.

.

.

.

.


.


.


.


.


RaptureX

.

.

.

.

.

Rrrrr2

.

.

.

.

.

Sorethumb

.

.

.

.

.

Logoplate

.

.

.


.


Greatchain

.

.

.

.

.

.

WelcomeToRapture

.

.

.

.

.


Pack

.

.

.

.


AnimatronicRyan

.

.

.

.

.

.


Plasmids

.

.

.

.


GAME OVER


.

.

.

.


Abitcloser

.

.

.

.

.

.

.

. .


.


Pointything

.

.

.

.

.

.

.

.

.

.

Motifff

.

.

.

.

.

.

.

.

Raptureprint2

.

.

.



WARNING - YES, This whole Wiki is a 'Thought Experiment', and YOU are the Test Subjects !!!!! (So are you Alive or Dead as per this whole Concept ???)


.

.


*WARNING* - This MMORPG contains blood and gore, intense violence, mild sexual themes, strong language and use of alcohol and tobacco.


.

.


*WARNING* - Fanbois May Find The Content of This Wiki Confusing and Distressingly Contradictory to Their Mindsets. Head Explosions May Result


.

.


Liquors sign
Liquors sign
Liquors sign


.


.


.


.


.


.


.



.


.


.


.


.


.


.


.


.


.


.


.


.


.


.


.


.


.


.


.


.

.


.

.

.


.


.

.

.