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Assets :

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Game Assets  - Data which makes up the game (used by the Game Engine to make the game operate).

Game Assets are data objects that represent (and define) things in the game. These can be as complicated as behavioral scripting for 'intelligent' objects or even definitions of game mechanics (the way game interactions are handled.

An important aspect of this MMORPG idea is to allow Player to have a VERY LARGE role in creating additional assets and having them integrated into the game.


Sounds, Textures, Human Figures(3D Mesh), Objects in the Terrain, Scripts(program code to direct interactions of objects), Text, Level Maps -  all are made up of data of one type or another (or set of several together)  used to define parts of the game.

SEE ALSO Types_of_assets

SEE ALSO Templates


Various Tools are used to create and modify this data .

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Assets For a 'Good' MMORPG, It Can Take More Work, Each :

Assets which need to look good only once or twice (or which never get more than a glance), and under controlled/limited conditions, can usually be made cheaper than Assets which need to look good (and/or operate good) under many possible and extended situations (and seen over and over).

Reusability needs versatility, which requires Objects to be more complicated (and require more work to create them adequately). Interacting in more ways required the underlying Game Engine and the Game Mechanics to support that versatility.

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Better Detailing of Assets Possible :

Many details in the Solo games had to be limited due to Render speed and memory capacity of the GPU cards that were decided as the median "Target Hardware" of the expected Players.

10 years later (and more for the time THIS MMORPG or any game like it) advancements will make for great improvements :

  • Now Players can make use of far faster SSD (solid state disc/drives) loading into memory (wait a while and the M.2 specs increase that another 4 fold)
  • Far more Graphics memory (and XP and its 4GB limit) and GPUs several generations further along.
  • More main Memory and CPUS with more Cores

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Money makes Rapture go round...

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