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Amended Game Level Maps

I've reworked the maps from the Solo BioShock games (BS1/BS2), and even incorporated maps from the Multiplayer and other DLC into them (because they were often larger detailed areas than the original level representations) .

The revised maps include areas behind all those blocked doors, utility areas never seen, additional elements like transportation systems which any real City simply could not work without.  In some cases, the original maps had flaws that were physically impossible, and were corrected.  Some original maps were even incomplete, and so were corrected to show missing parts of the real game levels.




== Game_Map_Rework_Rules == << How things were modified ...




How to look at my revised maps for best effect :   

Use a image program like IrfanView (Freeware) which allows you to quickly flip (single button click) sequentially (back and forth)between picture files in a directory.    The floor/level maps are superimposed, aligned, and have the same pixel size allowing you to get a 'sort-of' 3D visualization -- to see how the levels connect with stairways and elevator, how open spaces continue thru levels, how the building structures work, etc...

You can use that program to copy/save the .bmp/.png  pictures downloaded/captured from the file repository (all on this Wiki now) into a directory so as to be easily Flipped-thru.

Another way to see the maps is to use a common picture viewer like MSPAINT (do they still have that in Win7/Win8 ?) and open each Picture File invoking the tool separately as a separate taskbar item/Window.     You then click the taskbars to switch between them to look at them sequentially.   That tool does not view the entire picture (unless you have very large resolution screen), so you would get one corner, but by adjusting the viewers Scroll Sliders, it is possible to get all the multiple levels to align and overlap correctly when you switch between them.


*** MAPS ***

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BS2 :

Page166   Adonis luxury Resort

Page167   Atlantic Express

Page161   Ryan Amusements

Page151   Paupers Drop

Page156   Dionysus Park

SIRENS_ALLEY Sirens Alley

Page159   Fontaine Futuristic

Page177    Outer Persephone

Page179    Inner Persephone

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BS1 :

Welcome Center ( Welcome Center oldpage )

Artist used my diagrams to create a exploded/cutaway 3D view of the extended Welcome Center

http://hebbybobdige.deviantart.com/art/Rapture-Cutaway-Diagram-470549376

MP       Medical Pavilion

NB       Neptunes Bountry

SH       Smugglers Hideout

Arcadia  Arcadia and MP map

Farmers_Market Farmers Market and MP map

Fort_Frolic Fort_Frolic and MP map

Hephaestus Hephaestus and MP map

Central_Control Rapture Central Control

Olympus_Heights

Apollo_Square

Point_Prometheus

Proving _Grounds

Fontaines_Lair

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Minervas Den :


MultiPlayer :

Medical Pavilion MP

Player_Apartment

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BaSx

COMING SOON

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OVERALL MAP (estimated)



MetroWays2X 18

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Larger Area Around Rapture



RaptureBig

Vicinity of Mt Ryan

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Map used as a reference



AustenBS1

Austem Bathysphere

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WARNING - YES, This whole Wiki is a 'Thought Experiment', and YOU are the Test Subjects !!!!! (So are you Alive or Dead as per this whole Concept ???)


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*WARNING* - This MMORPG contains blood and gore, intense violence, mild sexual themes, strong language and use of alcohol and tobacco.


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